Package: gio

Interface gio:async-result

Superclasses

gobject:object, common-lisp:standard-object, common-lisp:t

Documented Subclasses

Direct Slots

None

Details

Provides a base class for implementing asynchronous function results. Asynchronous operations are broken up into two separate operations which are chained together by a g:async-ready-callback callback function. To begin an asynchronous operation, provide a g:async-ready-callback function to the asynchronous function. This callback will be triggered when the operation has completed, and must be run in a later iteration of the thread-default main context from where the operation was initiated. It will be passed a g:async-result instance filled with the details of the operation's success or failure, the object the asynchronous function was started for and any error codes returned. The asynchronous callback function is then expected to call the corresponding -finish function, passing the object the function was called for, the g:async-result instance, and optionally an error to grab any error conditions that may have occurred.

The -finish function for an operation takes the generic result of type g:async-result and returns the specific result that the operation in question yields, for example a GFileEnumerator for a "enumerate children" operation. If the result or error status of the operation is not needed, there is no need to call the -finish function. GIO will take care of cleaning up the result and error information after the g:async-ready-callback function returns. You can pass nil for the g:async-ready-callback function if you do not need to take any action at all after the operation completes. Applications may also take a reference to the g:async-result instance and call the -finish function later. However, the -finish function may be called at most once.

Example of a typical asynchronous operation flow:
void _theoretical_frobnitz_async (Theoretical         *t,
                                  GCancellable        *c,
                                  GAsyncReadyCallback  cb,
                                  gpointer             u);

gboolean _theoretical_frobnitz_finish (Theoretical *t, GAsyncResult *res, GError **e);

static void frobnitz_result_func (GObject *source_object, GAsyncResult *res, gpointer user_data) { gboolean success = FALSE;

success = _theoretical_frobnitz_finish (source_object, res, NULL);

if (success) g_printf ("Hurray!n"); else g_printf ("Uh oh!n");

...

}

int main (int argc, void *argv[]) { ...

_theoretical_frobnitz_async (theoretical_data, NULL, frobnitz_result_func, NULL);

... }
The callback for an asynchronous operation is called only once, and is always called, even in the case of a cancelled operation. On cancellation the result is a G_IO_ERROR_CANCELLED error.

I/O Priority
Many I/O-related asynchronous operations have a priority parameter, which is used in certain cases to determine the order in which operations are executed. They are not used to determine system-wide I/O scheduling. Priorities are integers, with lower numbers indicating higher priority. It is recommended to choose priorities between G_PRIORITY_LOW and G_PRIORITY_HIGH, with G_PRIORITY_DEFAULT as a default.
 

Inherited Slot Access Functions

See also

2024-10-23