Package: gdk-pixbuf
Class gdk-pixbuf:pixbuf-animation
Superclassesgobject:object, common-lisp:standard-object, common-lisp:t Documented Subclasses
None
Direct SlotsDetails The gdk-pixbuf:pixbuf library provides a simple mechanism to load
and represent animations.
An animation is conceptually a series of frames to be displayed over time.
The animation may not be represented as a series of frames internally. For
example, it may be stored as a sprite and instructions for moving the sprite
around a background. To display an animation you do not need to understand its representation, however. You just ask the gdk-pixbuf:pixbuf object
what should be displayed at a given point in time. | Returned bySlot Access FunctionsInherited Slot Access FunctionsSee also |
#2024-6-29