Package: gdk-pixbuf
Class gdk-pixbuf:pixbuf-animation
Superclassesgobject:object, common-lisp:standard-object, common-lisp:t Documented SubclassesDirect Slots
                None
               Details      The gdk-pixbuf:pixbuf library provides a simple mechanism to load
    and represent animations.  
  An animation is conceptually a series of frames to be displayed over time.
  The animation may not be represented as a series of frames internally. For
  example, it may be stored as a sprite and instructions for moving the sprite
  around a background. To display an animation you do not need to understand  its representation, however. You just ask the gdk-pixbuf:pixbuf
  object what should be displayed at a given point in time.        | Returned byInherited Slot Access FunctionsSee also | 
2025-3-2