Package: gdk
Function gdk-pixbuf-from-window
Lambda Listgdk-pixbuf-from-window (window src-x src-y width height) ArgumentsReturn ValueA newly-created gdk-pixbuf object, or nil on error. Details Transfers image data from a gdk-window object and converts it to an RGB(A) representation inside a gdk-pixbuf object.
In other words, copies image data from a server-side drawable to a client-side
RGB(A) buffer. This allows you to efficiently read individual pixels on the
client side. This function will create an RGB pixbuf with 8 bits per channel with the same size specified by the width and height arguments. The pixbuf will contain an alpha channel if the window contains one. If the window is off the screen, then there is no image data in the obscured/offscreen regions to be placed in the pixbuf. The contents of portions of the pixbuf corresponding to the offscreen region are undefined. If the window you are obtaining data from is partially obscured by other windows, then the contents of the pixbuf areas corresponding to the obscured regions are undefined. If the window is not mapped (typically because it is iconified/minimized or not on the current workspace), then nil will be returned. If memory cannot be allocated for the return value, nil will be returned instead. In short, there are several ways this function can fail, and if it fails it returns nil; so check the return value. | See also |
2020-11-10